Mira, character from Symphony — Age of Udgallu
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Secondary character

Mira

«"Order saves lives. Weakness takes them away."»

Head of the Wolves settlement. A strict, disciplined, and deeply religious ruler who has managed to turn the Wolves into one of the most organized peoples of Udgallu.

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RoleSecondary character
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SettlementWolves
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Age50

OVERVIEW

Mira leads the settlement of Wolves and enjoys unquestionable authority among her people. She is convinced that the Catastrophe was a punishment for human pride, and therefore considers discipline the main condition for survival.

Under her rule, the Wolves have transformed into a well-organized settlement where everyone knows their place, duties, and responsibilities to the community. Laws are strictly enforced, and future leaders are raised from a young age, training them in trade, governance, and service to their people.

Despite her stern nature, Mira is not cruel. All her decisions are subordinated to one goal — to preserve the Wolves and make them a bastion of safety amidst the surrounding forests. Because of this, the settlement remains a reliable shield, protecting trade routes and neighboring lands from the threats of the wilderness.

HISTORY

Mira was born in the Wolves and was raised from childhood to respect the traditions of her people. She quickly demonstrated abilities in management and organization, which led her to take the position of the settlement's leader.

Under her rule, discipline was strengthened, trade connections were reinforced, and the education of young residents became a mandatory part of life in the Wolves. It is Mira who upholds the tradition of the Red Lagerens — the highest award that opens the path to training in the Hall of the Blood-Red Paw and the preparation of future leaders of the settlement.

ABILITIES

Outstanding organizer.
Leadership qualities.
Excellent understanding of trade.
Good strategist.
Able to make tough decisions.
Enjoys unconditional respect from the people.

COMMENTS

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STRENGTHS

  • Discipline.
  • Justice.
  • Determination.
  • High intelligence.
  • Strategic thinking.
  • Devotion to one's people.
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WEAKNESSES

  • Excessive strictness.
  • Sometimes places the interests of the settlement above individual people.
  • Struggles to trust outsiders.
  • Considers breaking the order a serious offense.

EQUIPMENT

“ "Order saves lives. Weakness takes them away."”

Equipment description

Short combat spear.
Long knife.
Amulet of the Wolf leader.
Red cloak with the wolf symbol.

CHARACTER RELATIONS

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